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tool.weap.GiantStaff

tool.weap.GiantStaff

Inherits from: tool.Weapon

Fields

NameType
shouldCritBool

Protos

  • f@35430 dispose(tool.weap.GiantStaff) → Void
  • f@35431 set_cycle(tool.weap.GiantStaff, I32) → I32
  • f@35432 initSkill(tool.weap.GiantStaff, I32, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease], tool.WeaponSkill) → Void
  • f@35433 onOwnerAttackResultReceived(tool.weap.GiantStaff, tool.atk.AttackData) → Void
  • f@35434 onExecute(tool.weap.GiantStaff) → Bool
  • f@35435 hitFromWeapon(tool.weap.GiantStaff, Entity, Ref) → Void

Bindings

  • static f@35436 __constructor__(tool.weap.GiantStaff, en.Hero, tool.InventItem) → Void