tool.hero.activeSkills.BeheadedActiveSkillsManager
tool.hero.activeSkills.BeheadedActiveSkillsManager
Inherits from: tool.hero.HeroActiveSkillsManager
Fields
| Name | Type | |
|---|---|---|
collectorSpinSpeedMul | F64 | |
leechBuffSpeedMul | F64 | |
wingsSpeedMul | F64 | |
bubblePowers | hl.types.ArrayObj | |
| static | __clid | I32 |
Protos
f@23212init(tool.hero.activeSkills.BeheadedActiveSkillsManager) → Voidf@23213initSkills(tool.hero.activeSkills.BeheadedActiveSkillsManager) → Voidf@23214fixedUpdate(tool.hero.activeSkills.BeheadedActiveSkillsManager) → Voidf@23215postUpdate(tool.hero.activeSkills.BeheadedActiveSkillsManager) → Voidf@23216spawnGrenadeSkill(tool.hero.activeSkills.BeheadedActiveSkillsManager, tool.InventItem, Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]) → Voidf@23217spawnSideKickSkill(tool.hero.activeSkills.BeheadedActiveSkillsManager, tool.InventItem, Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]) → Voidf@23218spawnDeployedTrapSkill(tool.hero.activeSkills.BeheadedActiveSkillsManager, I32, tool.InventItem, Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]) → Voidf@23219spawnPowerSkill(tool.hero.activeSkills.BeheadedActiveSkillsManager, I32, tool.InventItem, Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]) → Boolf@23220useSkillItem(tool.hero.activeSkills.BeheadedActiveSkillsManager, I32, tool.InventItem) → Voidf@23221activatePassivePower(tool.hero.activeSkills.BeheadedActiveSkillsManager, String, I32) → Voidf@23222canUseActiveSkill(tool.hero.activeSkills.BeheadedActiveSkillsManager, I32) → Boolf@23223hasAnySpeedBuff(tool.hero.activeSkills.BeheadedActiveSkillsManager) → Boolf@23224speedBuffTimeLeftS(tool.hero.activeSkills.BeheadedActiveSkillsManager) → F64f@23225getRunSpeedMul(tool.hero.activeSkills.BeheadedActiveSkillsManager) → F64f@23226getDodgeSpeedMul(tool.hero.activeSkills.BeheadedActiveSkillsManager) → F64f@23227getClimbSpeedMul(tool.hero.activeSkills.BeheadedActiveSkillsManager) → F64f@23228onTryApplyAttackResult(tool.hero.activeSkills.BeheadedActiveSkillsManager, tool.atk.AttackData) → Boolf@23229applyAttackResultOnIceArmor(tool.hero.activeSkills.BeheadedActiveSkillsManager, tool.atk.AttackData) → Boolf@23230onOwnerCooldownEnd(tool.hero.activeSkills.BeheadedActiveSkillsManager, String, I32) → Voidf@23231getCLID(tool.hero.activeSkills.BeheadedActiveSkillsManager) → I32f@23232unserializeInit(tool.hero.activeSkills.BeheadedActiveSkillsManager) → Voidf@23233unserialize(tool.hero.activeSkills.BeheadedActiveSkillsManager, hxbit.Serializer) → Void
Bindings
- static
f@23234__constructor__(tool.hero.activeSkills.BeheadedActiveSkillsManager, en.Hero) → Void