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h3d.anim.Animation

h3d.anim.Animation

Fields

NameType
nameString
frameCountI32
samplingF64
frameF64
speedF64
onAnimEndFun
onEventFun
pauseBool
loopBool
eventshl.types.ArrayObj
isInstanceBool
objectshl.types.ArrayObj
lastEventI32
Virtual[]

Protos

  • f@6242 getPropValue(h3d.anim.Animation, String, String) → Null
  • f@6243 sync(h3d.anim.Animation, Ref) → Void
  • f@6244 isPlaying(h3d.anim.Animation) → Bool
  • f@6245 endFrame(h3d.anim.Animation) → I32
  • f@6246 update(h3d.anim.Animation, F64) → F64

Bindings

  • static f@6247 __constructor__(h3d.anim.Animation, String, I32, F64) → Void