en.mob.boss.death.DeathArenaSkySpr
en.mob.boss.death.DeathArenaSkySpr
Fields
| Name | Type | |
|---|---|---|
parallax | Parallax | |
offsetX | F64 | |
offsetY | F64 | |
anim | spine.SpineAnimation | |
__uid | I32 | |
| “ | Virtual[unserializeInit, unserialize, serialize, getSerializeSchema, getCLID, __uid] | |
| “ | Virtual[start, interrupt, event, end, dispose, complete] | |
| static | __clid | I32 |
Protos
f@30373update(en.mob.boss.death.DeathArenaSkySpr, F64) → Voidf@30374start(en.mob.boss.death.DeathArenaSkySpr, spine.TrackEntry) → Voidf@30375interrupt(en.mob.boss.death.DeathArenaSkySpr, spine.TrackEntry) → Voidf@30376end(en.mob.boss.death.DeathArenaSkySpr, spine.TrackEntry) → Voidf@30377dispose(en.mob.boss.death.DeathArenaSkySpr, spine.TrackEntry) → Voidf@30378event(en.mob.boss.death.DeathArenaSkySpr, spine.TrackEntry, spine.Event) → Voidf@30379complete(en.mob.boss.death.DeathArenaSkySpr, spine.TrackEntry) → Voidf@30380getCLID(en.mob.boss.death.DeathArenaSkySpr) → I32f@30381serialize(en.mob.boss.death.DeathArenaSkySpr, hxbit.Serializer) → Voidf@30382getSerializeSchema(en.mob.boss.death.DeathArenaSkySpr) → hxbit.Schemaf@30383unserializeInit(en.mob.boss.death.DeathArenaSkySpr) → Voidf@30384unserialize(en.mob.boss.death.DeathArenaSkySpr, hxbit.Serializer) → Void
Bindings
- static
f@30372__constructor__(en.mob.boss.death.DeathArenaSkySpr, Parallax, Virtual[blendMode, color, fill, innerGlow, isCloud, layer, name, outerGlow, pivotX, pivotY, position, props, reflected, scaling, scatter, scrollX, scrollY, tileName, visible]) → Void