en.mob.Fugitive
en.mob.Fugitive
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
charged | Bool | |
destX | I32 | |
friend | en.mob.Fugitive | |
sprYOffset | F64 | |
chargeHit | tool.Area | |
chargeInfo | Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease] | |
chargeFx | libs.heaps.slib.HSprite | |
lastHiddenSprY | F64 | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@20291init(en.mob.Fugitive) → Voidf@20292setAmbush(en.mob.Fugitive) → Boolf@20293initGfx(en.mob.Fugitive) → Voidf@20294initSkills(en.mob.Fugitive) → Voidf@20295onChargeEnd(en.mob.Fugitive) → Voidf@20296behaviourAi(en.mob.Fugitive) → Voidf@20297fixedUpdate(en.mob.Fugitive) → Voidf@20298postUpdate(en.mob.Fugitive) → Voidf@20299dispose(en.mob.Fugitive) → Voidf@20300canUseAggressiveTeleport(en.mob.Fugitive) → Boolf@20301getMoveSpeedMul(en.mob.Fugitive) → F64f@20302inDetectArea(en.mob.Fugitive, Entity) → Boolf@20303onTouchGround(en.mob.Fugitive) → Voidf@20304onDamage(en.mob.Fugitive, tool.atk.AttackData) → Voidf@20305dropDown(en.mob.Fugitive) → Voidf@20306getEntityCLIDS(en.mob.Fugitive) → hl.types.ArrayBytes_Intf@20307getCLID(en.mob.Fugitive) → I32f@20308serialize(en.mob.Fugitive, hxbit.Serializer) → Voidf@20309getSerializeSchema(en.mob.Fugitive) → hxbit.Schemaf@20310unserializeInit(en.mob.Fugitive) → Voidf@20311unserialize(en.mob.Fugitive, hxbit.Serializer) → Void
Bindings
- static
f@20313__constructor__(en.mob.Fugitive, pr.Level, I32, I32, I32, I32) → Void - static
f@20312create(pr.Level, I32, I32, I32, I32) → en.mob.Fugitive