tool.weap.TPSword
tool.weap.TPSword
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
tpArea | tool.Area | |
tpAreaUp | tool.Area | |
isCrit | Bool |
Protos
f@35849get_hasShield(tool.weap.TPSword) → Boolf@35850get_shouldDoSpecialAtk(tool.weap.TPSword) → Boolf@35851isLastCycle(tool.weap.TPSword) → Boolf@35852dynOnAttackAnim(tool.weap.TPSword, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35853dynOnFxFrame(tool.weap.TPSword, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35854allowTurnDuringCharge(tool.weap.TPSword) → Boolf@35855dynOnInterrupt(tool.weap.TPSword, tool.WeaponSkill, F64) → Voidf@35856prepareTeleport(tool.weap.TPSword) → Voidf@35857onBeforeCurSkillPrepare(tool.weap.TPSword) → Voidf@35858autoAim(tool.weap.TPSword) → Boolf@35859onExecute(tool.weap.TPSword) → Boolf@35860tpOnion(tool.weap.TPSword, F64, F64) → Voidf@35861teleportTo(tool.weap.TPSword, Entity) → Boolf@35862hitFromWeapon(tool.weap.TPSword, Entity, Ref) → Voidf@35863cancelChain(tool.weap.TPSword) → Void
Bindings
- static
f@35864__constructor__(tool.weap.TPSword, en.Hero, tool.InventItem) → Void