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tool.weap.TPSword

tool.weap.TPSword

Inherits from: tool.Weapon

Fields

NameType
tpAreatool.Area
tpAreaUptool.Area
isCritBool

Protos

  • f@35849 get_hasShield(tool.weap.TPSword) → Bool
  • f@35850 get_shouldDoSpecialAtk(tool.weap.TPSword) → Bool
  • f@35851 isLastCycle(tool.weap.TPSword) → Bool
  • f@35852 dynOnAttackAnim(tool.weap.TPSword, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void
  • f@35853 dynOnFxFrame(tool.weap.TPSword, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void
  • f@35854 allowTurnDuringCharge(tool.weap.TPSword) → Bool
  • f@35855 dynOnInterrupt(tool.weap.TPSword, tool.WeaponSkill, F64) → Void
  • f@35856 prepareTeleport(tool.weap.TPSword) → Void
  • f@35857 onBeforeCurSkillPrepare(tool.weap.TPSword) → Void
  • f@35858 autoAim(tool.weap.TPSword) → Bool
  • f@35859 onExecute(tool.weap.TPSword) → Bool
  • f@35860 tpOnion(tool.weap.TPSword, F64, F64) → Void
  • f@35861 teleportTo(tool.weap.TPSword, Entity) → Bool
  • f@35862 hitFromWeapon(tool.weap.TPSword, Entity, Ref) → Void
  • f@35863 cancelChain(tool.weap.TPSword) → Void

Bindings

  • static f@35864 __constructor__(tool.weap.TPSword, en.Hero, tool.InventItem) → Void