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en.inter.CursedChest

en.inter.CursedChest

Inherits from: en.Interactive

Fields

NameType
isOpenBool
openeren.Hero
contentshl.types.ArrayObj
popDirI32
popIdxI32
originXF64
originYF64
chainFallF64
rockFrontlibs.heaps.slib.HSprite
rockBacklibs.heaps.slib.HSprite
toplibs.heaps.slib.HSprite
headToplibs.heaps.slib.HSprite
headBotlibs.heaps.slib.HSprite
headSurpriselibs.heaps.slib.HSprite
eye0libs.heaps.slib.HSprite
eye1libs.heaps.slib.HSprite
chainLeftlibs.heaps.slib.HSprite
chainRightlibs.heaps.slib.HSprite
godRayslibs.heaps.slib.HSpriteBE
talkshl.types.ArrayObj
catReactshl.types.ArrayObj
talkIdI32
isFocusedBool
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@9532 canBeHit(en.inter.CursedChest) → Bool
  • f@9533 canApplyRepelling(en.inter.CursedChest) → Bool
  • f@9534 get_globalUiX(en.inter.CursedChest) → F64
  • f@9535 get_globalUiY(en.inter.CursedChest) → F64
  • f@9536 hasContent(en.inter.CursedChest) → Bool
  • f@9537 initGfx(en.inter.CursedChest) → Void
  • f@9538 get_headX(en.inter.CursedChest) → F64
  • f@9539 get_headY(en.inter.CursedChest) → F64
  • f@9540 dispose(en.inter.CursedChest) → Void
  • f@9541 minimapTracking(en.inter.CursedChest) → Void
  • f@9542 addContent(en.inter.CursedChest, tool.InventItem) → Void
  • f@9543 isFullOfContent(en.inter.CursedChest) → Bool
  • f@9544 canBeActivated(en.inter.CursedChest, en.Hero) → Bool
  • f@9545 onActivate(en.inter.CursedChest, en.Hero, Bool) → Void
  • f@9546 bump(en.inter.CursedChest, F64, F64, Null) → Void
  • f@9547 open(en.inter.CursedChest, en.Hero) → Void
  • f@9548 reveal(en.inter.CursedChest, en.Hero) → Void
  • f@9549 gagS(en.inter.CursedChest, F64) → Void
  • f@9550 onCooldownEnd(en.inter.CursedChest, String, I32) → Void
  • f@9551 onFocus(en.inter.CursedChest) → Void
  • f@9552 postUpdate(en.inter.CursedChest) → Void
  • f@9553 fixedUpdate(en.inter.CursedChest) → Void
  • f@9554 onAttackMissedEarly(en.inter.CursedChest, tool.atk.AttackData) → Void
  • f@9555 getEntityCLIDS(en.inter.CursedChest) → hl.types.ArrayBytes_Int
  • f@9556 getCLID(en.inter.CursedChest) → I32
  • f@9557 serialize(en.inter.CursedChest, hxbit.Serializer) → Void
  • f@9558 getSerializeSchema(en.inter.CursedChest) → hxbit.Schema
  • f@9559 unserializeInit(en.inter.CursedChest) → Void
  • f@9560 unserialize(en.inter.CursedChest, hxbit.Serializer) → Void

Bindings

  • static f@9531 __constructor__(en.inter.CursedChest, pr.Level, I32, I32, hl.types.ArrayObj) → Void