Skip to content

en.mob.Imp

en.mob.Imp

Inherits from: en.Mob

Fields

NameType
jumpDatatool.skill.mobSkill.TeleJumpData
teleJumptool.skill.mobSkill.TeleJump
staticcreateFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@20439 initGfx(en.mob.Imp) → Void
  • f@20440 isFalling(en.mob.Imp) → Bool
  • f@20441 setAffectS(en.mob.Imp, I32, F64, Ref, Null) → Void
  • f@20442 initSkills(en.mob.Imp) → Void
  • f@20443 getFleePosition(en.mob.Imp) → Virtual[x, y]
  • f@20444 behaviourAi(en.mob.Imp) → Void
  • f@20445 setAttackTarget(en.mob.Imp, Entity) → Void
  • f@20446 setNemesisTarget(en.mob.Imp, Entity) → Void
  • f@20447 getVolteDelay(en.mob.Imp) → F64
  • f@20448 getMoveSpeedMul(en.mob.Imp) → F64
  • f@20449 behaviour_platformPatrol(en.mob.Imp) → Void
  • f@20450 forceTelejump(en.mob.Imp) → Void
  • f@20451 onDie(en.mob.Imp) → Void
  • f@20452 canBeHitBy(en.mob.Imp, Entity) → Bool
  • f@20453 fixedUpdate(en.mob.Imp) → Void
  • f@20454 postUpdate(en.mob.Imp) → Void
  • f@20455 onCooldownEnd(en.mob.Imp, String, I32) → Void
  • f@20456 onLeaveMap(en.mob.Imp) → Void
  • f@20457 getEntityCLIDS(en.mob.Imp) → hl.types.ArrayBytes_Int
  • f@20458 getCLID(en.mob.Imp) → I32
  • f@20459 serialize(en.mob.Imp, hxbit.Serializer) → Void
  • f@20460 getSerializeSchema(en.mob.Imp) → hxbit.Schema
  • f@20461 unserialize(en.mob.Imp, hxbit.Serializer) → Void

Bindings

  • static f@20463 __constructor__(en.mob.Imp, pr.Level, I32, I32, I32, I32) → Void
  • static f@20462 create(pr.Level, I32, I32, I32, I32) → en.mob.Imp