en.mob.Imp
en.mob.Imp
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
jumpData | tool.skill.mobSkill.TeleJumpData | |
teleJump | tool.skill.mobSkill.TeleJump | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@20439initGfx(en.mob.Imp) → Voidf@20440isFalling(en.mob.Imp) → Boolf@20441setAffectS(en.mob.Imp, I32, F64, Ref, Null) → Voidf@20442initSkills(en.mob.Imp) → Voidf@20443getFleePosition(en.mob.Imp) → Virtual[x, y]f@20444behaviourAi(en.mob.Imp) → Voidf@20445setAttackTarget(en.mob.Imp, Entity) → Voidf@20446setNemesisTarget(en.mob.Imp, Entity) → Voidf@20447getVolteDelay(en.mob.Imp) → F64f@20448getMoveSpeedMul(en.mob.Imp) → F64f@20449behaviour_platformPatrol(en.mob.Imp) → Voidf@20450forceTelejump(en.mob.Imp) → Voidf@20451onDie(en.mob.Imp) → Voidf@20452canBeHitBy(en.mob.Imp, Entity) → Boolf@20453fixedUpdate(en.mob.Imp) → Voidf@20454postUpdate(en.mob.Imp) → Voidf@20455onCooldownEnd(en.mob.Imp, String, I32) → Voidf@20456onLeaveMap(en.mob.Imp) → Voidf@20457getEntityCLIDS(en.mob.Imp) → hl.types.ArrayBytes_Intf@20458getCLID(en.mob.Imp) → I32f@20459serialize(en.mob.Imp, hxbit.Serializer) → Voidf@20460getSerializeSchema(en.mob.Imp) → hxbit.Schemaf@20461unserialize(en.mob.Imp, hxbit.Serializer) → Void
Bindings
- static
f@20463__constructor__(en.mob.Imp, pr.Level, I32, I32, I32, I32) → Void - static
f@20462create(pr.Level, I32, I32, I32, I32) → en.mob.Imp