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h3d.pass.Shadows

h3d.pass.Shadows

Inherits from: h3d.pass.Default

Fields

NameType
lightCamerah3d.Camera
formathxd.PixelFormat
staticTextureh3d.mat.Texture
lighth3d.scene.Light
modeh3d.pass.RenderMode
sizeI32
shaderhxsl.Shader
blurh3d.pass.Blur
powerF64
biasF64

Protos

  • f@30834 set_size(h3d.pass.Shadows, I32) → I32
  • f@30835 getShadowProj(h3d.pass.Shadows) → h3d.Matrix
  • f@30836 isUsingWorldDist(h3d.pass.Shadows) → Bool
  • f@30837 getOutputs(h3d.pass.Shadows) → hl.types.ArrayObj
  • f@30838 filterPasses(h3d.pass.Shadows, h3d.pass.Object) → h3d.pass.Object

Bindings

  • static f@30839 __constructor__(h3d.pass.Shadows, h3d.scene.Light) → Void