light.PointLight
light.PointLight
Inherits from: light.Light
Fields
| Name | Type | |
|---|---|---|
shader | shader.PointLight | |
range | F64 | |
ignoredByHero | Bool | |
visibilityGroup | I32 | |
needUpdate | Bool | |
maxRange | F64 | |
lastPos | h2d.col.Point | |
| static | nupdated | I32 |
| static | nvisible | I32 |
Protos
f@2506set_range(light.PointLight, F64) → F64f@2507setColor(light.PointLight, I32) → Voidf@2508sync(light.PointLight, h2d.RenderContext) → Voidf@2509cull(light.PointLight, h2d.RenderContext) → Bool
Bindings
- static
f@2843__constructor__(light.PointLight, h2d.Object) → Void