h3d.shader.CubeMinMaxShader
h3d.shader.CubeMinMaxShader
Inherits from: h3d.shader.ScreenShader
Fields
| Name | Type | |
|---|---|---|
texA__ | h3d.mat.Texture | |
texB__ | h3d.mat.Texture | |
isMax__ | Bool | |
mat__ | h3d.Matrix | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@30921updateConstants(h3d.shader.CubeMinMaxShader, hxsl.Globals) → Voidf@30922getParamValue(h3d.shader.CubeMinMaxShader, I32) → Dynf@30923getParamFloatValue(h3d.shader.CubeMinMaxShader, I32) → F64
Bindings
- static
f@30920__constructor__(h3d.shader.CubeMinMaxShader) → Void