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h3d.shader.CubeMinMaxShader

h3d.shader.CubeMinMaxShader

Inherits from: h3d.shader.ScreenShader

Fields

NameType
texA__h3d.mat.Texture
texB__h3d.mat.Texture
isMax__Bool
mat__h3d.Matrix
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@30921 updateConstants(h3d.shader.CubeMinMaxShader, hxsl.Globals) → Void
  • f@30922 getParamValue(h3d.shader.CubeMinMaxShader, I32) → Dyn
  • f@30923 getParamFloatValue(h3d.shader.CubeMinMaxShader, I32) → F64

Bindings

  • static f@30920 __constructor__(h3d.shader.CubeMinMaxShader) → Void