Skip to content

en.bu.Shark

en.bu.Shark

Inherits from: en.Bullet

Fields

NameType
hasPiercedBool
sharknadoedBool
forceRetrieveAmmoBool
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@22262 initGfx(en.bu.Shark) → Void
  • f@22264 stickAmmoOnVictims(en.bu.Shark) → Bool
  • f@22265 onTouchValidTarget(en.bu.Shark, Entity) → Void
  • f@22266 hasAmmoToRetrieve(en.bu.Shark) → Bool
  • f@22267 attachFakeBulletBounce(en.bu.Shark) → Void
  • f@22268 createAmmoDrop(en.bu.Shark) → en.loot.Ammo
  • f@22269 initAmmo(en.bu.Shark, en.loot.Ammo) → Void
  • f@22270 dispose(en.bu.Shark) → Void
  • f@22271 onTouch(en.bu.Shark, Entity) → Void
  • f@22272 postUpdate(en.bu.Shark) → Void
  • f@22273 fixedUpdate(en.bu.Shark) → Void
  • f@22274 spriteUpdate(en.bu.Shark) → Void
  • f@22275 onEnterWater(en.bu.Shark) → Void
  • f@22276 getEntityCLIDS(en.bu.Shark) → hl.types.ArrayBytes_Int
  • f@22277 getCLID(en.bu.Shark) → I32
  • f@22278 unserializeInit(en.bu.Shark) → Void
  • f@22279 unserialize(en.bu.Shark, hxbit.Serializer) → Void

Bindings

  • f@22263 onBulletHit(en.bu.Shark, Entity, tool.atk.AttackData) → Void
  • static f@22261 __constructor__(en.bu.Shark, Entity, tool.atk.AttackData, F64, F64) → Void