en.bu.Shark
en.bu.Shark
Inherits from: en.Bullet
Fields
| Name | Type | |
|---|---|---|
hasPierced | Bool | |
sharknadoed | Bool | |
forceRetrieveAmmo | Bool | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@22262initGfx(en.bu.Shark) → Voidf@22264stickAmmoOnVictims(en.bu.Shark) → Boolf@22265onTouchValidTarget(en.bu.Shark, Entity) → Voidf@22266hasAmmoToRetrieve(en.bu.Shark) → Boolf@22267attachFakeBulletBounce(en.bu.Shark) → Voidf@22268createAmmoDrop(en.bu.Shark) → en.loot.Ammof@22269initAmmo(en.bu.Shark, en.loot.Ammo) → Voidf@22270dispose(en.bu.Shark) → Voidf@22271onTouch(en.bu.Shark, Entity) → Voidf@22272postUpdate(en.bu.Shark) → Voidf@22273fixedUpdate(en.bu.Shark) → Voidf@22274spriteUpdate(en.bu.Shark) → Voidf@22275onEnterWater(en.bu.Shark) → Voidf@22276getEntityCLIDS(en.bu.Shark) → hl.types.ArrayBytes_Intf@22277getCLID(en.bu.Shark) → I32f@22278unserializeInit(en.bu.Shark) → Voidf@22279unserialize(en.bu.Shark, hxbit.Serializer) → Void
Bindings
f@22263onBulletHit(en.bu.Shark, Entity, tool.atk.AttackData) → Void- static
f@22261__constructor__(en.bu.Shark, Entity, tool.atk.AttackData, F64, F64) → Void