tool.weap.Trident
tool.weap.Trident
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
hasBegunCharge | Bool | |
isDoingCharge | Bool | |
isCrit | Bool | |
canTurnNbLeft | I32 | |
cancelByWeapon | Bool | |
stabbedEntity | Entity |
Protos
f@35912canInterruptCharge(tool.weap.Trident) → Boolf@35913isReady(tool.weap.Trident) → Boolf@35914canStartChargeEarly(tool.weap.Trident) → Boolf@35915canCancel(tool.weap.Trident) → Boolf@35916allowTurnDuringCharge(tool.weap.Trident) → Boolf@35917onOwnerTurned(tool.weap.Trident) → Voidf@35918initSkill(tool.weap.Trident, I32, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease], tool.WeaponSkill) → Voidf@35919onExecute(tool.weap.Trident) → Boolf@35920set_cycle(tool.weap.Trident, I32) → I32f@35921dynOnAttackAnim(tool.weap.Trident, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35922hitFromWeapon(tool.weap.Trident, Entity, Ref) → Voidf@35923tryToCancel(tool.weap.Trident, Bool) → Boolf@35924fixedUpdate(tool.weap.Trident) → Voidf@35925doChargeAttack(tool.weap.Trident, F64) → Void
Bindings
- static
f@35926__constructor__(tool.weap.Trident, en.Hero, tool.InventItem) → Void