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level.struct.bossRush.BR_HUB

level.struct.bossRush.BR_HUB

Inherits from: level.LevelStruct

Fields

No fields.

Protos

  • f@31938 buildMainRooms(level.struct.bossRush.BR_HUB) → level.RoomNode
  • f@31939 applyDifficulty(level.struct.bossRush.BR_HUB) → Void
  • f@31940 addTeleports(level.struct.bossRush.BR_HUB) → Void
  • f@31941 finalize(level.struct.bossRush.BR_HUB) → Void
  • f@31942 shouldHaveInterBoss(level.struct.bossRush.BR_HUB) → Bool
  • f@31943 shouldHavePerkNpc(level.struct.bossRush.BR_HUB) → Bool
  • f@31944 addBossDoorsAfter(level.struct.bossRush.BR_HUB, level.RoomNode) → level.RoomNode
  • f@31945 addTreasureAfter(level.struct.bossRush.BR_HUB, level.RoomNode) → level.RoomNode

Bindings

  • static f@31946 __constructor__(level.struct.bossRush.BR_HUB, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void