Skip to content level._LevelAudio.Event
Fields
| Name | Type |
|---|
| next | level._LevelAudio.Event |
| nextOnHold | level._LevelAudio.Event |
| snd | hxd.res.Sound |
| group | String |
| pos | h2d.col.Point |
| volume | F64 |
| pitch | F64 |
| lowPass | Null |
| target | Entity |
| loop | Bool |
| fadeInTime | F64 |
| holdCond | Fun |
| fadeOutTime | F64 |
| channel | hxd.snd.Channel |
| update | Fun |
| static | cleanName | EReg |
Protos
f@2934 holdWhile(level._LevelAudio.Event, Fun, Ref, Ref, Fun) → Void
f@2935 fadeInOut(level._LevelAudio.Event, F64, F64) → Void
Bindings
- static
f@2936 __constructor__(level._LevelAudio.Event, hxd.res.Sound, F64, Null, String, h2d.col.Point, Entity) → Void