en.inter.ExitToDookuTrigger
en.inter.ExitToDookuTrigger
Inherits from: en.Interactive
Fields
| Name | Type | |
|---|---|---|
used | Bool | |
r | Virtual[h, w, x, y] | |
sprites | hl.types.ArrayObj | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@23867initGfx(en.inter.ExitToDookuTrigger) → Voidf@23868onCooldownEnd(en.inter.ExitToDookuTrigger, String, I32) → Voidf@23869canBeActivated(en.inter.ExitToDookuTrigger, en.Hero) → Boolf@23870trigger(en.inter.ExitToDookuTrigger, Entity) → Voidf@23871destroy(en.inter.ExitToDookuTrigger) → Voidf@23872outOfGameUpdate(en.inter.ExitToDookuTrigger) → Voidf@23873fixedUpdate(en.inter.ExitToDookuTrigger) → Voidf@23874getEntityCLIDS(en.inter.ExitToDookuTrigger) → hl.types.ArrayBytes_Intf@23875getCLID(en.inter.ExitToDookuTrigger) → I32f@23876serialize(en.inter.ExitToDookuTrigger, hxbit.Serializer) → Voidf@23877getSerializeSchema(en.inter.ExitToDookuTrigger) → hxbit.Schemaf@23878unserialize(en.inter.ExitToDookuTrigger, hxbit.Serializer) → Void
Bindings
- static
f@23866__constructor__(en.inter.ExitToDookuTrigger, pr.Level, F64, I32, I32, I32, I32) → Void