shader.Dissolve
shader.Dissolve
Inherits from: hxsl.Shader
Fields
| Name | Type | |
|---|---|---|
sTime__ | F64 | |
noise__ | h3d.mat.Texture | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@33037updateConstants(shader.Dissolve, hxsl.Globals) → Voidf@33038getParamValue(shader.Dissolve, I32) → Dynf@33039getParamFloatValue(shader.Dissolve, I32) → F64
Bindings
- static
f@33040__constructor__(shader.Dissolve, h3d.mat.Texture) → Void