tool.weap.BehemothHammer
tool.weap.BehemothHammer
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
animations | hl.types.ArrayObj | |
animIndex | I32 | |
hammerChargeF | I32 | |
preloadFxF | I32 | |
preloadFx | libs.heaps.slib.HSprite |
Protos
f@35227fixedUpdate(tool.weap.BehemothHammer) → Voidf@35228interrupt(tool.weap.BehemothHammer) → Voidf@35229dynamicChargeExecute(tool.weap.BehemothHammer) → Voidf@35230hitFromWeapon(tool.weap.BehemothHammer, Entity, Ref) → Voidf@35231onExecute(tool.weap.BehemothHammer) → Boolf@35232dynOnAttackAnim(tool.weap.BehemothHammer, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void
Bindings
- static
f@35233__constructor__(tool.weap.BehemothHammer, en.Hero, tool.InventItem) → Void