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tool.weap.BehemothHammer

tool.weap.BehemothHammer

Inherits from: tool.Weapon

Fields

NameType
animationshl.types.ArrayObj
animIndexI32
hammerChargeFI32
preloadFxFI32
preloadFxlibs.heaps.slib.HSprite

Protos

  • f@35227 fixedUpdate(tool.weap.BehemothHammer) → Void
  • f@35228 interrupt(tool.weap.BehemothHammer) → Void
  • f@35229 dynamicChargeExecute(tool.weap.BehemothHammer) → Void
  • f@35230 hitFromWeapon(tool.weap.BehemothHammer, Entity, Ref) → Void
  • f@35231 onExecute(tool.weap.BehemothHammer) → Bool
  • f@35232 dynOnAttackAnim(tool.weap.BehemothHammer, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void

Bindings

  • static f@35233 __constructor__(tool.weap.BehemothHammer, en.Hero, tool.InventItem) → Void