Skip to content

en.mob.Necromant

en.mob.Necromant

Inherits from: en.Mob

Fields

NameType
reviveSkilltool.skill.OldSkill
reviveSkillInfVirtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease]
nbReviveI32
revivedEntitieshl.types.ArrayObj
isFleeingBool
staticcreateFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@19906 initGfx(en.mob.Necromant) → Void
  • f@19907 initSkills(en.mob.Necromant) → Void
  • f@19908 getTargetBarrierCx(en.mob.Necromant) → I32
  • f@19909 getReviveTarget(en.mob.Necromant) → Entity
  • f@19910 isInDangerFrom(en.mob.Necromant, Entity) → Bool
  • f@19911 behaviourAi(en.mob.Necromant) → Void
  • f@19912 fixedUpdate(en.mob.Necromant) → Void
  • f@19913 postUpdate(en.mob.Necromant) → Void
  • f@19914 onDie(en.mob.Necromant) → Void
  • f@19915 getEntityCLIDS(en.mob.Necromant) → hl.types.ArrayBytes_Int
  • f@19916 getCLID(en.mob.Necromant) → I32
  • f@19917 serialize(en.mob.Necromant, hxbit.Serializer) → Void
  • f@19918 getSerializeSchema(en.mob.Necromant) → hxbit.Schema
  • f@19919 unserializeInit(en.mob.Necromant) → Void
  • f@19920 unserialize(en.mob.Necromant, hxbit.Serializer) → Void

Bindings

  • static f@19922 __constructor__(en.mob.Necromant, pr.Level, I32, I32, I32, I32) → Void
  • static f@19921 create(pr.Level, I32, I32, I32, I32) → en.mob.Necromant