en.ltrap.Spikes
en.ltrap.Spikes
Inherits from: en.LevelTrap
Fields
| Name | Type | |
|---|---|---|
blood | Bool | |
ang | F64 | |
inGround | Bool | |
onOut | Fun | |
natural | Bool | |
variant | String | |
spikeDirection | I32 | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@24476get_normalSprite(en.ltrap.Spikes) → Stringf@24477get_bloodySprite(en.ltrap.Spikes) → Stringf@24478init(en.ltrap.Spikes) → Voidf@24479initGfx(en.ltrap.Spikes) → Voidf@24480initSprite(en.ltrap.Spikes, libs.heaps.slib.SpriteLib, String, Null, Null, Null, Null, Null, h3d.mat.Texture) → Voidf@24481goIn(en.ltrap.Spikes, Bool) → Voidf@24482goOut(en.ltrap.Spikes, Bool, Ref) → Voidf@24483onCooldownEnd(en.ltrap.Spikes, String, I32) → Voidf@24484dispose(en.ltrap.Spikes) → Voidf@24485onTouch(en.ltrap.Spikes, Entity) → Voidf@24486checkAngleCollision(en.ltrap.Spikes, Entity) → Boolf@24487postUpdate(en.ltrap.Spikes) → Voidf@24488fixedUpdate(en.ltrap.Spikes) → Voidf@24489onHitHero(en.ltrap.Spikes) → Voidf@24490getEntityCLIDS(en.ltrap.Spikes) → hl.types.ArrayBytes_Intf@24491getCLID(en.ltrap.Spikes) → I32f@24492serialize(en.ltrap.Spikes, hxbit.Serializer) → Voidf@24493getSerializeSchema(en.ltrap.Spikes) → hxbit.Schemaf@24494unserialize(en.ltrap.Spikes, hxbit.Serializer) → Void
Bindings
- static
f@24495__constructor__(en.ltrap.Spikes, pr.Level, I32, I32, F64, I32, Null, Null, String) → Void