Skip to content

libs.heaps.MultiTileObject_h2d_TileGroup

libs.heaps.MultiTileObject_h2d_TileGroup

Fields

NameType
spriteLibshl.types.ArrayObj
objectsByTextureIdhaxe.ds.IntMap

Protos

  • f@3100 getObjectFromTile(libs.heaps.MultiTileObject_h2d_TileGroup, h2d.Tile) → h2d.TileGroup
  • f@3101 addShader(libs.heaps.MultiTileObject_h2d_TileGroup, hxsl.Shader) → Void
  • f@3102 setBlendMode(libs.heaps.MultiTileObject_h2d_TileGroup, h2d.BlendMode) → Void
  • f@3103 setAlpha(libs.heaps.MultiTileObject_h2d_TileGroup, F64) → Void
  • f@3104 setVisibility(libs.heaps.MultiTileObject_h2d_TileGroup, Bool) → Void
  • f@3105 initObjects(libs.heaps.MultiTileObject_h2d_TileGroup, hl.types.ArrayObj, hl.types.ArrayObj, h2d.Object) → Void

Bindings

  • static f@3106 __constructor__(libs.heaps.MultiTileObject_h2d_TileGroup, hl.types.ArrayObj, h2d.Object) → Void