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shader.DirLighted

shader.DirLighted

Inherits from: hxsl.Shader

Fields

NameType
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@6260 updateConstants(shader.DirLighted, hxsl.Globals) → Void
  • f@6261 getParamValue(shader.DirLighted, I32) → Dyn
  • f@6262 getParamFloatValue(shader.DirLighted, I32) → F64

Bindings

  • static f@6263 __constructor__(shader.DirLighted) → Void