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ui.ForgeUnderground

ui.ForgeUnderground

Inherits from: ui.Process

Fields

NameType
controllertool.ControllerAccess
fbui.FlowBox
titleui.Text
subTextui.Text
linelibs.heaps.slib.HSprite
cursorh2d.ScaleGrid
fBarsh2d.Flow
fCounth2d.Flow
countui.hud.Count
lineshl.types.ArrayObj
choiceMaskh2d.Mask
boxScrollerui.UIBox
sliderScrollerlibs.heaps.slib.HSprite
interactiveh2d.Interactive
choicesFlowh2d.Flow
emptyTextui.Text
choiceshl.types.ArrayObj
currentIdxI32
cBaseXF64
itemDescui.NewItemDesc
onCloseFun

Protos

  • f@14983 initUndergroundForge(ui.ForgeUnderground) → Void
  • f@14984 addItem(ui.ForgeUnderground, tool.InventItem, h2d.Flow) → h2d.Flow
  • f@14985 reforge(ui.ForgeUnderground, tool.InventItem, Null) → Void
  • f@14986 setItemDesc(ui.ForgeUnderground, tool.InventItem) → Void
  • f@14987 registerChoice(ui.ForgeUnderground, ui.FlowBox, Fun, Fun, Fun) → Virtual[canBeUsed, cb, f, isDisabled, onSelect]
  • f@14988 select(ui.ForgeUnderground, Bool, Ref) → Void
  • f@14989 currentIsFirst(ui.ForgeUnderground) → Bool
  • f@14990 currentIsLast(ui.ForgeUnderground) → Bool
  • f@14991 onValidate(ui.ForgeUnderground) → Void
  • f@14992 onResize(ui.ForgeUnderground) → Void
  • f@14993 onDispose(ui.ForgeUnderground) → Void
  • f@14994 update(ui.ForgeUnderground) → Void
  • f@14995 postUpdate(ui.ForgeUnderground) → Void

Bindings

  • static f@14996 __constructor__(ui.ForgeUnderground) → Void