tool.mainSkills.Jump
tool.mainSkills.Jump
Inherits from: tool.HeroMainSkill
Fields
| Name | Type | |
|---|---|---|
holdNormalJumpLock | F64 | |
blackboard | tool.mainSkills.blackboards.JumpBlackBoard | |
| static | __clid | I32 |
Protos
f@10523init(tool.mainSkills.Jump) → Voidf@10524passiveFixedUpdate(tool.mainSkills.Jump) → Voidf@10525canUse(tool.mainSkills.Jump) → Boolf@10526isUsingInputs(tool.mainSkills.Jump) → Boolf@10527onStart(tool.mainSkills.Jump) → Voidf@10528normalJump(tool.mainSkills.Jump) → Voidf@10529onCooldownEnd(tool.mainSkills.Jump, String, I32) → Voidf@10530getCLID(tool.mainSkills.Jump) → I32
Bindings
- static
f@10536__constructor__(tool.mainSkills.Jump, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void