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tool.mainSkills.Jump

tool.mainSkills.Jump

Inherits from: tool.HeroMainSkill

Fields

NameType
holdNormalJumpLockF64
blackboardtool.mainSkills.blackboards.JumpBlackBoard
static__clidI32

Protos

  • f@10523 init(tool.mainSkills.Jump) → Void
  • f@10524 passiveFixedUpdate(tool.mainSkills.Jump) → Void
  • f@10525 canUse(tool.mainSkills.Jump) → Bool
  • f@10526 isUsingInputs(tool.mainSkills.Jump) → Bool
  • f@10527 onStart(tool.mainSkills.Jump) → Void
  • f@10528 normalJump(tool.mainSkills.Jump) → Void
  • f@10529 onCooldownEnd(tool.mainSkills.Jump, String, I32) → Void
  • f@10530 getCLID(tool.mainSkills.Jump) → I32

Bindings

  • static f@10536 __constructor__(tool.mainSkills.Jump, en.Hero, pr.Game, Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Void