h3d.pass.Blur
h3d.pass.Blur
Inherits from: h3d.pass.ScreenFx
Fields
| Name | Type | |
|---|---|---|
cubeDir | hl.types.ArrayObj | |
radius | F64 | |
gain | F64 | |
linear | F64 | |
quality | F64 | |
values | hl.types.ArrayBytes_Float | |
offsets | hl.types.ArrayBytes_Float |
Protos
f@2709set_radius(h3d.pass.Blur, F64) → F64f@2710set_quality(h3d.pass.Blur, F64) → F64f@2711set_gain(h3d.pass.Blur, F64) → F64f@2712set_linear(h3d.pass.Blur, F64) → F64f@2713gauss(h3d.pass.Blur, F64, F64) → F64f@2714calcValues(h3d.pass.Blur) → Voidf@2715apply(h3d.pass.Blur, h3d.impl.RenderContext, h3d.mat.Texture, h3d.mat.Texture) → Void
Bindings
- static
f@2732__constructor__(h3d.pass.Blur, Ref, Ref, Ref, Ref) → Void