tool.weap.bow.Blowgun
tool.weap.bow.Blowgun
Inherits from: tool.Weapon
Fields
No fields.
Protos
f@35253get_shootX(tool.weap.bow.Blowgun) → F64f@35254get_shootY(tool.weap.bow.Blowgun) → F64f@35255getAnimRatioFromAng(tool.weap.bow.Blowgun, F64) → F64f@35256dynOnAttackAnim(tool.weap.bow.Blowgun, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35257onExecute(tool.weap.bow.Blowgun) → Boolf@35258postUpdate(tool.weap.bow.Blowgun) → Void
Bindings
- static
f@35259__constructor__(tool.weap.bow.Blowgun, en.Hero, tool.InventItem) → Void