Skip to content

level.gen.mapbuilder.LighthouseMapBuilder

level.gen.mapbuilder.LighthouseMapBuilder

Inherits from: level.gen.MapBuilder

Fields

No fields.

Protos

  • f@31914 removeCollisionOutOfRooms(level.gen.mapbuilder.LighthouseMapBuilder, level.LevelMap, hl.types.ArrayObj, hl.types.ArrayObj, Bool) → Void
  • f@31915 fillRoomCollisions(level.gen.mapbuilder.LighthouseMapBuilder, level.RoomNode, level.LevelMap, hl.types.ArrayObj) → Void
  • f@31916 afterLevelMapInitProcess(level.gen.mapbuilder.LighthouseMapBuilder, level.LevelMap) → level.LevelMap

Bindings

  • static f@31917 __constructor__(level.gen.mapbuilder.LighthouseMapBuilder, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], I32, Virtual[lastError, placed, rects, root, score, tplRepeat, valid], libs.Rand) → Void