h3d.pass._Copy.CopyShader
h3d.pass._Copy.CopyShader
Inherits from: h3d.shader.ScreenShader
Fields
| Name | Type | |
|---|---|---|
texture__ | h3d.mat.Texture | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@30873updateConstants(h3d.pass._Copy.CopyShader, hxsl.Globals) → Voidf@30874getParamValue(h3d.pass._Copy.CopyShader, I32) → Dynf@30875getParamFloatValue(h3d.pass._Copy.CopyShader, I32) → F64
Bindings
- static
f@30872__constructor__(h3d.pass._Copy.CopyShader) → Void