en.bu.ShootingStar
en.bu.ShootingStar
Inherits from: en.bu.Homing
Fields
| Name | Type | |
|---|---|---|
maxY | F64 | |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@22294initGfx(en.bu.ShootingStar) → Voidf@22295doTail(en.bu.ShootingStar) → Voidf@22296fixedUpdate(en.bu.ShootingStar) → Voidf@22297onTouchValidTarget(en.bu.ShootingStar, Entity) → Voidf@22298onCantHome(en.bu.ShootingStar) → Voidf@22300getCLID(en.bu.ShootingStar) → I32f@22301getEntityCLIDS(en.bu.ShootingStar) → hl.types.ArrayBytes_Int
Bindings
f@22299onBlock(en.bu.ShootingStar, Bool) → Void- static
f@22293__constructor__(en.bu.ShootingStar, Entity, tool.atk.AttackData, Entity, Null, Null) → Void