Skip to content

en.inter.Magnet

en.inter.Magnet

Inherits from: en.Interactive

Fields

NameType
infosVirtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]
itemtool.InventItem
onExplodeFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@23107 init(en.inter.Magnet) → Void
  • f@23108 canBeActivated(en.inter.Magnet, en.Hero) → Bool
  • f@23109 postUpdate(en.inter.Magnet) → Void
  • f@23110 magnetAll(en.inter.Magnet, hl.types.ArrayObj, F64) → Void
  • f@23111 fixedUpdate(en.inter.Magnet) → Void
  • f@23112 explode(en.inter.Magnet) → Void
  • f@23114 getEntityCLIDS(en.inter.Magnet) → hl.types.ArrayBytes_Int
  • f@23115 getCLID(en.inter.Magnet) → I32
  • f@23116 serialize(en.inter.Magnet, hxbit.Serializer) → Void
  • f@23117 getSerializeSchema(en.inter.Magnet) → hxbit.Schema
  • f@23118 unserialize(en.inter.Magnet, hxbit.Serializer) → Void

Bindings

  • f@23113 onExplode(en.inter.Magnet) → Void
  • static f@23119 __constructor__(en.inter.Magnet, pr.Level, I32, I32, F64, I32, tool.InventItem) → Void