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spine.DrawOrderTimeline

spine.DrawOrderTimeline

Fields

NameType
frameshl.types.ArrayBytes_Float
drawOrdershl.types.ArrayObj
Virtual[getPropertyId, apply]

Protos

  • f@29608 getPropertyId(spine.DrawOrderTimeline) → I32
  • f@29609 apply(spine.DrawOrderTimeline, spine.Skeleton, F64, F64, hl.types.ArrayObj, F64, I32, I32) → Void

Bindings

  • static f@29610 __constructor__(spine.DrawOrderTimeline, I32) → Void