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level.struct.SewerDepths

level.struct.SewerDepths

Inherits from: level.LevelStruct

Fields

NameType
brancheshl.types.ArrayObj

Protos

  • f@32275 buildMainRooms(level.struct.SewerDepths) → level.RoomNode
  • f@32276 buildSecondaryRooms(level.struct.SewerDepths) → Void
  • f@32277 addTeleports(level.struct.SewerDepths) → Void
  • f@32278 allowLoreRoomBefore(level.struct.SewerDepths, level.RoomNode) → Bool
  • f@32279 finalize(level.struct.SewerDepths) → Void

Bindings

  • static f@32280 __constructor__(level.struct.SewerDepths, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void