en.mob.Bomber
en.mob.Bomber
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
diveSkill | tool.skill.OldMobSkill | |
diveSkillInfos | Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease] | |
diveSkillArea | tool.Area | |
flySkill | tool.skill.OldSkill | |
flyInfos | Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease] | |
onFront | Bool | |
flightTime | F64 | |
isFlying | Bool | |
flyTo | tool.CPoint | |
diveHei | F64 | |
targetUndercoverS | F64 | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@8142initGfx(en.mob.Bomber) → Voidf@8143setElite(en.mob.Bomber, Bool) → Voidf@8144get_shootX(en.mob.Bomber) → F64f@8145initSkills(en.mob.Bomber) → Voidf@8146onDamage(en.mob.Bomber, tool.atk.AttackData) → Voidf@8147postUpdate(en.mob.Bomber) → Voidf@8148startFlight(en.mob.Bomber) → Voidf@8149stopFlight(en.mob.Bomber, Bool) → Voidf@8150inDetectArea(en.mob.Bomber, Entity) → Boolf@8151onStep(en.mob.Bomber) → Voidf@8152onLand(en.mob.Bomber, F64) → Voidf@8153behaviourAi(en.mob.Bomber) → Voidf@8154fixedUpdate(en.mob.Bomber) → Voidf@8155getEntityCLIDS(en.mob.Bomber) → hl.types.ArrayBytes_Intf@8156getCLID(en.mob.Bomber) → I32f@8157serialize(en.mob.Bomber, hxbit.Serializer) → Voidf@8158getSerializeSchema(en.mob.Bomber) → hxbit.Schemaf@8159unserializeInit(en.mob.Bomber) → Voidf@8160unserialize(en.mob.Bomber, hxbit.Serializer) → Void
Bindings
- static
f@8162__constructor__(en.mob.Bomber, pr.Level, I32, I32, I32, I32) → Void - static
f@8161create(pr.Level, I32, I32, I32, I32) → en.mob.Bomber