Skip to content

en.mob.CrossbowMan

en.mob.CrossbowMan

Inherits from: en.Mob

Fields

NameType
swaptool.skill.OldSkill
dodgetool.skill.OldSkill
staticcreateFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@20058 get_arrowTipTracks(en.mob.CrossbowMan) → hl.types.ArrayBytes_Int
  • f@20059 initGfx(en.mob.CrossbowMan) → Void
  • f@20060 get_shootY(en.mob.CrossbowMan) → F64
  • f@20061 getSkillSpeedMul(en.mob.CrossbowMan) → F64
  • f@20062 initSkills(en.mob.CrossbowMan) → Void
  • f@20063 throwArrows(en.mob.CrossbowMan, I32, tool.atk.AttackData, Ref) → Void
  • f@20064 explode(en.mob.CrossbowMan, en.Bullet, tool.atk.AttackData, Entity, Null) → Void
  • f@20065 inDetectArea(en.mob.CrossbowMan, Entity) → Bool
  • f@20066 arrowX(en.mob.CrossbowMan) → F64
  • f@20067 arrowY(en.mob.CrossbowMan) → F64
  • f@20068 fixedUpdate(en.mob.CrossbowMan) → Void
  • f@20069 behaviourAi(en.mob.CrossbowMan) → Void
  • f@20070 getEntityCLIDS(en.mob.CrossbowMan) → hl.types.ArrayBytes_Int
  • f@20071 getCLID(en.mob.CrossbowMan) → I32

Bindings

  • static f@20073 __constructor__(en.mob.CrossbowMan, pr.Level, I32, I32, I32, I32) → Void
  • static f@20072 create(pr.Level, I32, I32, I32, I32) → en.mob.CrossbowMan