en.mob.CrossbowMan
en.mob.CrossbowMan
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
swap | tool.skill.OldSkill | |
dodge | tool.skill.OldSkill | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@20058get_arrowTipTracks(en.mob.CrossbowMan) → hl.types.ArrayBytes_Intf@20059initGfx(en.mob.CrossbowMan) → Voidf@20060get_shootY(en.mob.CrossbowMan) → F64f@20061getSkillSpeedMul(en.mob.CrossbowMan) → F64f@20062initSkills(en.mob.CrossbowMan) → Voidf@20063throwArrows(en.mob.CrossbowMan, I32, tool.atk.AttackData, Ref) → Voidf@20064explode(en.mob.CrossbowMan, en.Bullet, tool.atk.AttackData, Entity, Null) → Voidf@20065inDetectArea(en.mob.CrossbowMan, Entity) → Boolf@20066arrowX(en.mob.CrossbowMan) → F64f@20067arrowY(en.mob.CrossbowMan) → F64f@20068fixedUpdate(en.mob.CrossbowMan) → Voidf@20069behaviourAi(en.mob.CrossbowMan) → Voidf@20070getEntityCLIDS(en.mob.CrossbowMan) → hl.types.ArrayBytes_Intf@20071getCLID(en.mob.CrossbowMan) → I32
Bindings
- static
f@20073__constructor__(en.mob.CrossbowMan, pr.Level, I32, I32, I32, I32) → Void - static
f@20072create(pr.Level, I32, I32, I32, I32) → en.mob.CrossbowMan