tool.weap.AlucardShield
tool.weap.AlucardShield
Inherits from: tool.weap.BaseShield
Fields
No fields.
Protos
f@35187initSkill(tool.weap.AlucardShield, I32, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease], tool.WeaponSkill) → Voidf@35188parryForS(tool.weap.AlucardShield, F64) → Voidf@35189dynOnFxFrame(tool.weap.AlucardShield, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35190onExecute(tool.weap.AlucardShield) → Boolf@35191hitFromWeapon(tool.weap.AlucardShield, Entity, Ref) → Voidf@35192isLastCycle(tool.weap.AlucardShield) → Boolf@35193onShieldEndParry(tool.weap.AlucardShield) → Voidf@35194onShieldBlock(tool.weap.AlucardShield, tool.atk.AttackData, Bool) → Voidf@35195counterGrenade(tool.weap.AlucardShield, en.Grenade) → Voidf@35196fixedUpdate(tool.weap.AlucardShield) → Voidf@35197postUpdate(tool.weap.AlucardShield) → Void
Bindings
- static
f@35198__constructor__(tool.weap.AlucardShield, en.Hero, tool.InventItem) → Void