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level.struct.Astrolab

level.struct.Astrolab

Inherits from: level.LevelStruct

Fields

No fields.

Protos

  • f@31984 buildMainRooms(level.struct.Astrolab) → level.RoomNode
  • f@31985 createAstrolabBranch(level.struct.Astrolab, level.RoomNode) → level.RoomNode
  • f@31986 buildSecondaryRooms(level.struct.Astrolab) → Void
  • f@31987 addTeleports(level.struct.Astrolab) → Void
  • f@31988 isTower(level.struct.Astrolab, level.RoomNode) → Bool
  • f@31989 finalize(level.struct.Astrolab) → Void
  • f@31990 allowLoreRoomBefore(level.struct.Astrolab, level.RoomNode) → Bool

Bindings

  • static f@31991 __constructor__(level.struct.Astrolab, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void