en.HeroDeadCorpse
en.HeroDeadCorpse
Inherits from: Entity
Fields
| Name | Type | |
|---|---|---|
cine | GameCinematic | |
speed | F64 | |
from | en.Hero | |
cells | I32 | |
consumeFx | tool.Consume | |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@12940initGfx(en.HeroDeadCorpse) → Voidf@12941canBeHit(en.HeroDeadCorpse) → Boolf@12942startLethalFall(en.HeroDeadCorpse) → Voidf@12943postUpdate(en.HeroDeadCorpse) → Voidf@12944onFatalFallStart(en.HeroDeadCorpse, Ref) → Voidf@12945dispose(en.HeroDeadCorpse) → Voidf@12946onTouchWall(en.HeroDeadCorpse, I32) → Voidf@12947fixedUpdate(en.HeroDeadCorpse) → Voidf@12948consume(en.HeroDeadCorpse) → Voidf@12949getCLID(en.HeroDeadCorpse) → I32f@12950serialize(en.HeroDeadCorpse, hxbit.Serializer) → Voidf@12951getSerializeSchema(en.HeroDeadCorpse) → hxbit.Schemaf@12952unserialize(en.HeroDeadCorpse, hxbit.Serializer) → Voidf@12953getEntityCLIDS(en.HeroDeadCorpse) → hl.types.ArrayBytes_Int
Bindings
- static
f@12959__constructor__(en.HeroDeadCorpse, GameCinematic, en.Hero) → Void