Skip to content

en.HeroDeadCorpse

en.HeroDeadCorpse

Inherits from: Entity

Fields

NameType
cineGameCinematic
speedF64
fromen.Hero
cellsI32
consumeFxtool.Consume
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@12940 initGfx(en.HeroDeadCorpse) → Void
  • f@12941 canBeHit(en.HeroDeadCorpse) → Bool
  • f@12942 startLethalFall(en.HeroDeadCorpse) → Void
  • f@12943 postUpdate(en.HeroDeadCorpse) → Void
  • f@12944 onFatalFallStart(en.HeroDeadCorpse, Ref) → Void
  • f@12945 dispose(en.HeroDeadCorpse) → Void
  • f@12946 onTouchWall(en.HeroDeadCorpse, I32) → Void
  • f@12947 fixedUpdate(en.HeroDeadCorpse) → Void
  • f@12948 consume(en.HeroDeadCorpse) → Void
  • f@12949 getCLID(en.HeroDeadCorpse) → I32
  • f@12950 serialize(en.HeroDeadCorpse, hxbit.Serializer) → Void
  • f@12951 getSerializeSchema(en.HeroDeadCorpse) → hxbit.Schema
  • f@12952 unserialize(en.HeroDeadCorpse, hxbit.Serializer) → Void
  • f@12953 getEntityCLIDS(en.HeroDeadCorpse) → hl.types.ArrayBytes_Int

Bindings

  • static f@12959 __constructor__(en.HeroDeadCorpse, GameCinematic, en.Hero) → Void