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en.Active

en.Active

Inherits from: Entity

Fields

NameType
itemtool.InventItem
deployPointtool.CPoint
activeCellshaxe.ds.IntMap
staticcreateFun
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@4642 initGfx(en.Active) → Void
  • f@4643 initSprite(en.Active, libs.heaps.slib.SpriteLib, String, Null, Null, Null, Null, Null, h3d.mat.Texture) → Void
  • f@4644 onDie(en.Active) → Void
  • f@4645 triggerOnDestroyAffixes(en.Active) → Void
  • f@4646 setPosCase(en.Active, I32, I32, Null, Null) → Void
  • f@4647 clearActiveCells(en.Active) → Void
  • f@4648 addActiveCell(en.Active, I32, I32) → Void
  • f@4649 deploy(en.Active) → Void
  • f@4650 dispose(en.Active) → Void
  • f@4651 onDamage(en.Active, tool.atk.AttackData) → Void
  • f@4652 onFatalFallDamage(en.Active) → Void
  • f@4653 initStats(en.Active) → Void
  • f@4654 fixedUpdate(en.Active) → Void
  • f@4655 getCLID(en.Active) → I32
  • f@4656 serialize(en.Active, hxbit.Serializer) → Void
  • f@4657 getSerializeSchema(en.Active) → hxbit.Schema
  • f@4658 unserialize(en.Active, hxbit.Serializer) → Void
  • f@4659 getEntityCLIDS(en.Active) → hl.types.ArrayBytes_Int

Bindings

  • static f@4661 __constructor__(en.Active, en.Hero, I32, I32, tool.InventItem) → Void
  • static f@4660 create(en.Hero, en.Grenade, tool.InventItem) → en.Active