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level.struct.Crypt

level.struct.Crypt

Inherits from: level.LevelStruct

Fields

NameType
brancheshl.types.ArrayObj

Protos

  • f@32050 buildMainRooms(level.struct.Crypt) → level.RoomNode
  • f@32051 addRoomsForCrypt(level.struct.Crypt, String, String, Null, I32, String, Dyn, Null) → hl.types.ArrayObj
  • f@32052 buildSecondaryRooms(level.struct.Crypt) → Void
  • f@32053 addTeleports(level.struct.Crypt) → Void
  • f@32054 finalize(level.struct.Crypt) → Void

Bindings

  • static f@32055 __constructor__(level.struct.Crypt, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void