level.struct.Crypt
level.struct.Crypt
Inherits from: level.LevelStruct
Fields
| Name | Type | |
|---|---|---|
branches | hl.types.ArrayObj |
Protos
f@32050buildMainRooms(level.struct.Crypt) → level.RoomNodef@32051addRoomsForCrypt(level.struct.Crypt, String, String, Null, I32, String, Dyn, Null) → hl.types.ArrayObjf@32052buildSecondaryRooms(level.struct.Crypt) → Voidf@32053addTeleports(level.struct.Crypt) → Voidf@32054finalize(level.struct.Crypt) → Void
Bindings
- static
f@32055__constructor__(level.struct.Crypt, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void