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en.mob.SpikedSatyr

en.mob.SpikedSatyr

Inherits from: en.Mob

Fields

NameType
spinlibs.heaps.slib.HSprite
staticcreateFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@21162 initGfx(en.mob.SpikedSatyr) → Void
  • f@21163 setElite(en.mob.SpikedSatyr, Bool) → Void
  • f@21164 turnBackAt(en.mob.SpikedSatyr, Entity) → Void
  • f@21165 initSkills(en.mob.SpikedSatyr) → Void
  • f@21166 dispose(en.mob.SpikedSatyr) → Void
  • f@21167 aiLocked(en.mob.SpikedSatyr) → Bool
  • f@21168 onCooldownEnd(en.mob.SpikedSatyr, String, I32) → Void
  • f@21169 onTouchWall(en.mob.SpikedSatyr, I32) → Void
  • f@21170 stopRoll(en.mob.SpikedSatyr, Bool, Null) → Void
  • f@21171 applyAttackResult(en.mob.SpikedSatyr, tool.atk.AttackData) → Void
  • f@21172 behaviourAi(en.mob.SpikedSatyr) → Void
  • f@21173 postUpdate(en.mob.SpikedSatyr) → Void
  • f@21174 fixedUpdate(en.mob.SpikedSatyr) → Void
  • f@21175 getEntityCLIDS(en.mob.SpikedSatyr) → hl.types.ArrayBytes_Int
  • f@21176 getCLID(en.mob.SpikedSatyr) → I32

Bindings

  • static f@21178 __constructor__(en.mob.SpikedSatyr, pr.Level, I32, I32, I32, I32) → Void
  • static f@21177 create(pr.Level, I32, I32, I32, I32) → en.mob.SpikedSatyr