en.mob.SpikedSatyr
en.mob.SpikedSatyr
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
spin | libs.heaps.slib.HSprite | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@21162initGfx(en.mob.SpikedSatyr) → Voidf@21163setElite(en.mob.SpikedSatyr, Bool) → Voidf@21164turnBackAt(en.mob.SpikedSatyr, Entity) → Voidf@21165initSkills(en.mob.SpikedSatyr) → Voidf@21166dispose(en.mob.SpikedSatyr) → Voidf@21167aiLocked(en.mob.SpikedSatyr) → Boolf@21168onCooldownEnd(en.mob.SpikedSatyr, String, I32) → Voidf@21169onTouchWall(en.mob.SpikedSatyr, I32) → Voidf@21170stopRoll(en.mob.SpikedSatyr, Bool, Null) → Voidf@21171applyAttackResult(en.mob.SpikedSatyr, tool.atk.AttackData) → Voidf@21172behaviourAi(en.mob.SpikedSatyr) → Voidf@21173postUpdate(en.mob.SpikedSatyr) → Voidf@21174fixedUpdate(en.mob.SpikedSatyr) → Voidf@21175getEntityCLIDS(en.mob.SpikedSatyr) → hl.types.ArrayBytes_Intf@21176getCLID(en.mob.SpikedSatyr) → I32
Bindings
- static
f@21178__constructor__(en.mob.SpikedSatyr, pr.Level, I32, I32, I32, I32) → Void - static
f@21177create(pr.Level, I32, I32, I32, I32) → en.mob.SpikedSatyr