tool.weap.ThrowingAxeWeapon
tool.weap.ThrowingAxeWeapon
Inherits from: tool.Weapon
Fields
No fields.
Protos
f@35885get_shootY(tool.weap.ThrowingAxeWeapon) → F64f@35886initSkill(tool.weap.ThrowingAxeWeapon, I32, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease], tool.WeaponSkill) → Voidf@35887updateAmmoHud(tool.weap.ThrowingAxeWeapon) → Voidf@35888onExecute(tool.weap.ThrowingAxeWeapon) → Boolf@35889hitFromWeapon(tool.weap.ThrowingAxeWeapon, Entity, Ref) → Void
Bindings
- static
f@29086__constructor__(tool.weap.ThrowingAxeWeapon, en.Hero, tool.InventItem) → Void