tool.weap.LaserGlaive
tool.weap.LaserGlaive
Inherits from: tool.Weapon
Fields
No fields.
Protos
f@35572get_shootY(tool.weap.LaserGlaive) → F64f@35573dynOnAttackAnim(tool.weap.LaserGlaive, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35574onExecute(tool.weap.LaserGlaive) → Boolf@35575hitFromWeapon(tool.weap.LaserGlaive, Entity, Ref) → Void
Bindings
- static
f@35576__constructor__(tool.weap.LaserGlaive, en.Hero, tool.InventItem) → Void