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en.loot.PreciousItem

en.loot.PreciousItem

Inherits from: en.Loot

Fields

NameType
itemtool.InventItem
iconui.icon.Icon
staticcreateFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@26785 initGfx(en.loot.PreciousItem) → Void
  • f@26786 onOutOfGameChange(en.loot.PreciousItem) → Void
  • f@26787 postUpdate(en.loot.PreciousItem) → Void
  • f@26788 dispose(en.loot.PreciousItem) → Void
  • f@26789 pickUp(en.loot.PreciousItem, en.Hero) → Void
  • f@26790 getEntityCLIDS(en.loot.PreciousItem) → hl.types.ArrayBytes_Int
  • f@26791 getCLID(en.loot.PreciousItem) → I32
  • f@26792 serialize(en.loot.PreciousItem, hxbit.Serializer) → Void
  • f@26793 getSerializeSchema(en.loot.PreciousItem) → hxbit.Schema
  • f@26794 unserialize(en.loot.PreciousItem, hxbit.Serializer) → Void

Bindings

  • static f@26795 __constructor__(en.loot.PreciousItem, pr.Level, I32, I32, tool.InventItem) → Void
  • static f@26784 create(pr.Level, I32, I32, tool.InventItem) → en.loot.PreciousItem