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Splatter

Splatter

Fields

NameType
gridIdI32
levelpr.Level
cdlibs.Cooldown
sprlibs.heaps.slib.HSpriteBE
quickKillBool
dsXF64
dsYF64
dyF64
staticGRIDhaxe.ds.IntMap
staticcreateFun
staticdirectionalLargeFun
staticdirectionalThinFun
staticexplosionFun
staticsingleLightFun
staticsingleHeavyFun

Protos

  • f@4416 dispose(Splatter) → Void
  • f@4417 fixedUpdate(Splatter) → Void

Bindings

  • static f@4424 __constructor__(Splatter, pr.Level, String, F64, F64, Null) → Void
  • static f@4423 singleHeavy(Entity) → Void
  • static f@4422 singleLight(Entity) → Void
  • static f@4421 explosion(Entity) → Void
  • static f@4420 directionalThin(pr.Level, F64, F64, F64, F64) → Void
  • static f@4419 directionalLarge(pr.Level, F64, F64, F64, F64) → Void
  • static f@4418 create(pr.Level, String, F64, F64, Null) → Splatter