Power
Power
Fields
| Name | Type | |
|---|---|---|
owner | Entity | |
tier | I32 | |
cd | tool.Cooldown | |
destroyed | Bool | |
item | tool.InventItem | |
accu | F64 | |
__uid | I32 | |
| “ | Virtual[unserializeInit, unserialize, serialize, getSerializeSchema, getCLID, __uid] | |
| static | __clid | I32 |
Protos
f@4297shouldChangeLevelWithHero(Power) → Boolf@4298onReload(Power) → Voidf@4299onHeroLevelChanged(Power, pr.Level) → Voidf@4300onEnd(Power) → Voidf@4301getModifiedDuration(Power, F64) → F64f@4302setDurationS(Power, F64) → Voidf@4303destroy(Power) → Voidf@4304onDispose(Power) → Voidf@4305onCooldownEnd(Power, String, I32) → Voidf@4306preUpdate(Power) → Voidf@4307update(Power) → Voidf@4308fixedUpdate(Power) → Voidf@4309postUpdate(Power) → Voidf@4310onOwnerDeath(Power) → Voidf@4311onDurationEnd(Power) → Voidf@4312secToFrames(Power, F64) → F64f@4313framesToSec(Power, F64) → F64f@4314getCLID(Power) → I32f@4315serialize(Power, hxbit.Serializer) → Voidf@4316getSerializeSchema(Power) → hxbit.Schemaf@4317unserializeInit(Power) → Voidf@4318unserialize(Power, hxbit.Serializer) → Void
Bindings
- static
f@4319__constructor__(Power, Entity, tool.InventItem) → Void