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Main

Main

Inherits from: libs.Process

Fields

NameType
optionsOptions
userUser
pixelScaleF64
audioAudio
uiManageruicore.UIManager
maskh2d.Object
loadingui.Loading
prepareAssetsBool
vpMaskh2d.Graphics
dailyParamVirtual[date, index, runId, seed, user, validVersion]
streamStatustool.Result
mainSignalstool.signals.MainSignals
waitToSaveBool
waitToExitI32
onNextLoadFun
curProcesslibs.Process
isLoadingBool
secondDoneBool
staticMEMain
staticGAME_VERSIONI32
staticsaveScoreUnavailableWarningShownBool
staticopenURLFun
staticopenUrlInBrowserFun
staticcanOpenURLFun

Protos

  • f@5634 checkSaveCompat(Main) → Void
  • f@5635 createOptions(Main) → Void
  • f@5636 initChroma(Main) → Void
  • f@5637 onSecondFrame(Main) → Void
  • f@5638 loadDailySeed(Main, Fun, Fun) → Void
  • f@5639 onDispose(Main) → Void
  • f@5640 cleanUser(Main) → Void
  • f@5641 writeSave(Main) → Bool
  • f@5642 onExit(Main) → Bool
  • f@5643 initGlobalGameUI(Main) → Void
  • f@5644 launchGame(Main, LaunchMode, Null, Null) → Void
  • f@5645 getGame(Main, LaunchMode) → pr.Game
  • f@5647 initGame(Main, LaunchMode, Bool, Bool, Bool) → pr.Game
  • f@5648 localToGlobal(Main, h2d.Object, Ref, Ref) → h2d.col.Point
  • f@5649 transition(Main, Null, Fun, Ref, Null, Virtual[bossRuneActivated, gameTimeS, level]) → Void
  • f@5650 initLoading(Main) → Void
  • f@5651 refreshLoadingText(Main) → Void
  • f@5652 showLoading(Main, Null, Virtual[bossRuneActivated, gameTimeS, level]) → Void
  • f@5653 hideLoading(Main) → Void
  • f@5654 fadeIn(Main, Null, Virtual[bossRuneActivated, gameTimeS, level], Ref, Fun) → Void
  • f@5655 fadeOut(Main, Ref) → Void
  • f@5656 onResize(Main) → Void
  • f@5657 update(Main) → Void
  • f@5658 isStreamConfigured(Main) → Bool

Bindings

  • f@5646 onNextLoad(Main, pr.Game) → Void
  • static f@5807 __constructor__(Main) → Void
  • static f@5806 canOpenURL() → Bool
  • static f@5805 openUrlInBrowser(String) → Void
  • static f@5804 openURL(String) → Void