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Audio

Audio

Inherits from: libs.Process

Fields

NameType
musicChanGrouphxd.snd.ChannelGroup
jingleChanGrouphxd.snd.ChannelGroup
uiChanGrouphxd.snd.ChannelGroup
sfxChanGrouphxd.snd.ChannelGroup
ambientChanGrouphxd.snd.ChannelGroup
sfxActiveChanGrouphxd.snd.ChannelGroup
sfxEnmChanGrouphxd.snd.ChannelGroup
sfxEnvChanGrouphxd.snd.ChannelGroup
sfxHeroChanGrouphxd.snd.ChannelGroup
sfxInterChanGrouphxd.snd.ChannelGroup
sfxNpcChanGrouphxd.snd.ChannelGroup
sfxWeaponChanGrouphxd.snd.ChannelGroup
ambientSoundGrouphxd.snd.SoundGroup
localEventSoundGrouphxd.snd.SoundGroup
speechEventSoundGrouphxd.snd.SoundGroup
currentMusicNameString
reverbMixF64
keyFrameCineMuteBool
musichxd.snd.Channel
musicOverridehxd.snd.Channel
reverbChanGroupshl.types.ArrayObj
reverbhxd.snd.effect.Reverb
levelFilterhxd.snd.effect.LowPass
musicFilterhxd.snd.effect.LowPass
modalEffectMixF64
jingleEffectMixF64
timeEffectMixF64
musicVolumeOverrideF64
reportedAudioErrorshaxe.ds.StringMap
staticMEAudio
staticalibs.data.GetAudio

Protos

  • f@5738 reset(Audio) → Void
  • f@5739 setReverb(Audio, hxd.snd.effect.ReverbPreset) → Void
  • f@5740 set_reverbMix(Audio, F64) → F64
  • f@5741 playMusic(Audio, hxd.res.Sound, hxd.res.Sound) → hxd.snd.Channel
  • f@5742 stopMusic(Audio, Null) → Void
  • f@5743 fadeMusicToVolume(Audio, F64, Null, Fun) → Void
  • f@5744 fadeMainMusicToVolume(Audio, F64, Null, Fun) → Void
  • f@5745 fadeOverrideMusicToVolume(Audio, F64, Null, Fun) → Void
  • f@5746 overrideMusic(Audio, hxd.res.Sound, hxd.res.Sound, Null) → Void
  • f@5747 stopOverrideMusic(Audio, Null) → Void
  • f@5748 setOverrideMusicPosition(Audio, Ref) → Void
  • f@5749 getOverrideMusicPosition(Audio) → F64
  • f@5750 playUIEvent(Audio, hxd.res.Sound, Null) → hxd.snd.Channel
  • f@5751 playSpeechEvent(Audio, hxd.res.Sound, Null, Null) → Void
  • f@5752 fadeTimeDistortEffect(Audio, F64, Ref) → Void
  • f@5753 fadeModalEffect(Audio, F64, Ref) → Void
  • f@5754 overrideMusicVolume(Audio, F64, Ref) → Void
  • f@5755 playJingle(Audio, hxd.res.Sound, Ref, Ref, Ref) → hxd.snd.Channel
  • f@5756 update(Audio) → Void
  • f@5757 updatePriorities(Audio) → Void

Bindings

  • static f@5761 __constructor__(Audio, libs.Process) → Void