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Assets

Assets

Fields

NameType
staticfont12h2d.Font
staticfont18h2d.Font
staticfont27h2d.Font
staticfontOnlyNum16h2d.Font
staticbuttonFonth2d.Font
staticfxlibs.heaps.slib.SpriteLib
staticfxTiletool.FxTileCache
staticfxEnemylibs.heaps.slib.SpriteLib
staticfxWeaponlibs.heaps.slib.SpriteLib
staticfxDisplacelibs.heaps.slib.SpriteLib
staticgameElementslibs.heaps.slib.SpriteLib
staticuilibs.heaps.slib.SpriteLib
staticloadinglibs.heaps.slib.SpriteLib
staticachievementslibs.heaps.slib.SpriteLib
staticcommonlibs.heaps.slib.SpriteLib
staticcurrentLevelCommonLoadedNull
staticdynamicAtlasByAtlasIdhaxe.ds.EnumValueMap
staticlibAssetsLibManager
statictruelleIconsh2d.Tile
staticitemIconsh2d.Tile
staticpassiveIconsh2d.Tile
staticmobIconsh2d.Tile
staticskillIconsh2d.Tile
staticinfectionIconsh2d.Tile
staticlevelLogosui.hud.LevelLogos
staticanimationTrackshaxe.ds.StringMap
staticshaderQueuehl.types.ArrayObj
staticinitDoneBool
staticAVAILABLE_FONTShl.types.ArrayObj
staticFONT_LANGS_CHARSString
staticPRELOAD_SUB_MUSICShl.types.ArrayObj
staticpreInitFun
staticinitFun
staticinitDynamicAtlasByAtlasIdFun
staticgetAtlasPathFun
staticgetDynamicLoadAtlasEnumFromStringFun
staticgetLevelCommonAtlasPathFun
staticloadAtlasFun
staticdisposeAtlasFun
statictryGetAtlasFun
staticreplaceLevelCommonAtlasFun
staticgetNoiseTextureFun
staticgetHeroLibFun
staticgetHeroColorMapFun
staticgetColorMapFun
staticupdateFun
staticpreloadSfxFun
staticpreloadSubMusicsFun
staticonShaderCacheErrorFun
staticpreloadShadersFun
staticfontConfVirtual[buttonFont, charset, font12, font18, font27, font8, legacyFontCompatible, medievalFont100, medievalFont18, medievalFont27, medievalFont48, useLegacyFont]
staticschineseCharsethxd.SimplifiedChineseCharset
statictchineseCharsethxd.TraditionalChineseCharset
staticjapaneseCharsethxd.JapaneseCharset
statickoreanCharsethxd.KoreanCharset
staticinitFontFun
staticsetFontConfFontsFun
staticdefaultFontConfFun
staticgetFontFun
staticmakeTextFun
staticmakeMedievalTextFun
staticgetAnimationTracksFun
staticgetDifficultyFun
staticgetItemFun
staticgetMobFun
staticgetInfectionRuleFun
staticgetLevelBannerFun
staticgetControlIdFun
staticgetSprMobFun
staticbackFramesCachehaxe.ds.StringMap
staticinitBackFramesCacheFun
staticcheckBackFramesFun

Protos

No protos.

Bindings

  • static f@5856 checkBackFrames(libs.heaps.slib.HSprite, I32) → Bool
  • static f@5855 initBackFramesCache() → Void
  • static f@5854 getSprMob(String, Ref) → libs.heaps.slib.HSprite
  • static f@5853 getControlId(tool.MainKey) → String
  • static f@5852 getLevelBanner(Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth]) → h2d.Tile
  • static f@5851 getInfectionRule(String) → h2d.Tile
  • static f@5850 getMob(String) → h2d.Tile
  • static f@5849 getItem(String) → h2d.Tile
  • static f@5848 getDifficulty(I32) → h2d.Tile
  • static f@5847 getAnimationTracks(hxd.res.Resource) → haxe.ds.StringMap
  • static f@5846 makeMedievalText(String, Null, h2d.Object, Virtual[chars, font]) → ui.Text
  • static f@5845 makeText(String, Null, Null, h2d.Object) → ui.Text
  • static f@5844 getFont(String, String) → Virtual[buttonFont, charset, font12, font18, font27, font8, legacyFontCompatible, medievalFont100, medievalFont18, medievalFont27, medievalFont48, useLegacyFont]
  • static f@5843 defaultFontConf() → Virtual[buttonFont, charset, font12, font18, font27, font8, legacyFontCompatible, medievalFont100, medievalFont18, medievalFont27, medievalFont48, useLegacyFont]
  • static f@5842 setFontConfFonts(Virtual[buttonFont, charset, font12, font18, font27, font8, legacyFontCompatible, medievalFont100, medievalFont18, medievalFont27, medievalFont48, useLegacyFont], String, String) → Void
  • static f@5841 initFont(String, String) → Void
  • static f@5840 preloadShaders() → Void
  • static f@5839 onShaderCacheError(String) → Void
  • static f@5838 preloadSubMusics() → Void
  • static f@5837 preloadSfx() → Void
  • static f@5836 update() → Void
  • static f@5835 getColorMap(String, String) → h3d.mat.Texture
  • static f@5834 getHeroColorMap(Virtual[colorMap, consoleCmdId, glowData, group, head, incompatibleHeads, item, model, onlyDefaultHead, scarfBlendMode, scarfs]) → h3d.mat.Texture
  • static f@5833 getHeroLib(Virtual[colorMap, consoleCmdId, glowData, group, head, incompatibleHeads, item, model, onlyDefaultHead, scarfBlendMode, scarfs]) → libs.heaps.slib.SpriteLib
  • static f@5832 getNoiseTexture(NoiseTexture) → h3d.mat.Texture
  • static f@5831 replaceLevelCommonAtlas(I32) → Void
  • static f@5830 tryGetAtlas(DynamicLoadAtlas) → libs.heaps.slib.SpriteLib
  • static f@5829 disposeAtlas(DynamicLoadAtlas) → Void
  • static f@5828 loadAtlas(DynamicLoadAtlas) → Void
  • static f@5827 getLevelCommonAtlasPath(I32) → String
  • static f@5826 getDynamicLoadAtlasEnumFromString(String) → DynamicLoadAtlas
  • static f@5825 getAtlasPath(DynamicLoadAtlas) → String
  • static f@5824 initDynamicAtlasByAtlasId() → Void
  • static f@5823 init() → Bool
  • static f@5822 preInit() → Void