Assets
Assets
Fields
| Name | Type | |
|---|---|---|
| static | font12 | h2d.Font |
| static | font18 | h2d.Font |
| static | font27 | h2d.Font |
| static | fontOnlyNum16 | h2d.Font |
| static | buttonFont | h2d.Font |
| static | fx | libs.heaps.slib.SpriteLib |
| static | fxTile | tool.FxTileCache |
| static | fxEnemy | libs.heaps.slib.SpriteLib |
| static | fxWeapon | libs.heaps.slib.SpriteLib |
| static | fxDisplace | libs.heaps.slib.SpriteLib |
| static | gameElements | libs.heaps.slib.SpriteLib |
| static | ui | libs.heaps.slib.SpriteLib |
| static | loading | libs.heaps.slib.SpriteLib |
| static | achievements | libs.heaps.slib.SpriteLib |
| static | common | libs.heaps.slib.SpriteLib |
| static | currentLevelCommonLoaded | Null |
| static | dynamicAtlasByAtlasId | haxe.ds.EnumValueMap |
| static | lib | AssetsLibManager |
| static | truelleIcons | h2d.Tile |
| static | itemIcons | h2d.Tile |
| static | passiveIcons | h2d.Tile |
| static | mobIcons | h2d.Tile |
| static | skillIcons | h2d.Tile |
| static | infectionIcons | h2d.Tile |
| static | levelLogos | ui.hud.LevelLogos |
| static | animationTracks | haxe.ds.StringMap |
| static | shaderQueue | hl.types.ArrayObj |
| static | initDone | Bool |
| static | AVAILABLE_FONTS | hl.types.ArrayObj |
| static | FONT_LANGS_CHARS | String |
| static | PRELOAD_SUB_MUSICS | hl.types.ArrayObj |
| static | preInit | Fun |
| static | init | Fun |
| static | initDynamicAtlasByAtlasId | Fun |
| static | getAtlasPath | Fun |
| static | getDynamicLoadAtlasEnumFromString | Fun |
| static | getLevelCommonAtlasPath | Fun |
| static | loadAtlas | Fun |
| static | disposeAtlas | Fun |
| static | tryGetAtlas | Fun |
| static | replaceLevelCommonAtlas | Fun |
| static | getNoiseTexture | Fun |
| static | getHeroLib | Fun |
| static | getHeroColorMap | Fun |
| static | getColorMap | Fun |
| static | update | Fun |
| static | preloadSfx | Fun |
| static | preloadSubMusics | Fun |
| static | onShaderCacheError | Fun |
| static | preloadShaders | Fun |
| static | fontConf | Virtual[buttonFont, charset, font12, font18, font27, font8, legacyFontCompatible, medievalFont100, medievalFont18, medievalFont27, medievalFont48, useLegacyFont] |
| static | schineseCharset | hxd.SimplifiedChineseCharset |
| static | tchineseCharset | hxd.TraditionalChineseCharset |
| static | japaneseCharset | hxd.JapaneseCharset |
| static | koreanCharset | hxd.KoreanCharset |
| static | initFont | Fun |
| static | setFontConfFonts | Fun |
| static | defaultFontConf | Fun |
| static | getFont | Fun |
| static | makeText | Fun |
| static | makeMedievalText | Fun |
| static | getAnimationTracks | Fun |
| static | getDifficulty | Fun |
| static | getItem | Fun |
| static | getMob | Fun |
| static | getInfectionRule | Fun |
| static | getLevelBanner | Fun |
| static | getControlId | Fun |
| static | getSprMob | Fun |
| static | backFramesCache | haxe.ds.StringMap |
| static | initBackFramesCache | Fun |
| static | checkBackFrames | Fun |
Protos
No protos.
Bindings
- static
f@5856checkBackFrames(libs.heaps.slib.HSprite, I32) → Bool - static
f@5855initBackFramesCache() → Void - static
f@5854getSprMob(String, Ref) → libs.heaps.slib.HSprite - static
f@5853getControlId(tool.MainKey) → String - static
f@5852getLevelBanner(Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth]) → h2d.Tile - static
f@5851getInfectionRule(String) → h2d.Tile - static
f@5850getMob(String) → h2d.Tile - static
f@5849getItem(String) → h2d.Tile - static
f@5848getDifficulty(I32) → h2d.Tile - static
f@5847getAnimationTracks(hxd.res.Resource) → haxe.ds.StringMap - static
f@5846makeMedievalText(String, Null, h2d.Object, Virtual[chars, font]) → ui.Text - static
f@5845makeText(String, Null, Null, h2d.Object) → ui.Text - static
f@5844getFont(String, String) → Virtual[buttonFont, charset, font12, font18, font27, font8, legacyFontCompatible, medievalFont100, medievalFont18, medievalFont27, medievalFont48, useLegacyFont] - static
f@5843defaultFontConf() → Virtual[buttonFont, charset, font12, font18, font27, font8, legacyFontCompatible, medievalFont100, medievalFont18, medievalFont27, medievalFont48, useLegacyFont] - static
f@5842setFontConfFonts(Virtual[buttonFont, charset, font12, font18, font27, font8, legacyFontCompatible, medievalFont100, medievalFont18, medievalFont27, medievalFont48, useLegacyFont], String, String) → Void - static
f@5841initFont(String, String) → Void - static
f@5840preloadShaders() → Void - static
f@5839onShaderCacheError(String) → Void - static
f@5838preloadSubMusics() → Void - static
f@5837preloadSfx() → Void - static
f@5836update() → Void - static
f@5835getColorMap(String, String) → h3d.mat.Texture - static
f@5834getHeroColorMap(Virtual[colorMap, consoleCmdId, glowData, group, head, incompatibleHeads, item, model, onlyDefaultHead, scarfBlendMode, scarfs]) → h3d.mat.Texture - static
f@5833getHeroLib(Virtual[colorMap, consoleCmdId, glowData, group, head, incompatibleHeads, item, model, onlyDefaultHead, scarfBlendMode, scarfs]) → libs.heaps.slib.SpriteLib - static
f@5832getNoiseTexture(NoiseTexture) → h3d.mat.Texture - static
f@5831replaceLevelCommonAtlas(I32) → Void - static
f@5830tryGetAtlas(DynamicLoadAtlas) → libs.heaps.slib.SpriteLib - static
f@5829disposeAtlas(DynamicLoadAtlas) → Void - static
f@5828loadAtlas(DynamicLoadAtlas) → Void - static
f@5827getLevelCommonAtlasPath(I32) → String - static
f@5826getDynamicLoadAtlasEnumFromString(String) → DynamicLoadAtlas - static
f@5825getAtlasPath(DynamicLoadAtlas) → String - static
f@5824initDynamicAtlasByAtlasId() → Void - static
f@5823init() → Bool - static
f@5822preInit() → Void