📄️ Unpacking and Repacking Game Files
This guide serves to provide a very basic guide to unpacking and repacking the game's asset files (contained in res.pak).
📄️ Using crashlink
crashlink is a new HashLink bytecode Swiss Army knife that allows you to easily (and programatically) load, save, modify, patch, decompile, and otherwise poke at compiled Haxe in HashLink. This page serves as a brief overview of how to install, run, and use crashlink intuitively on your computer.
📄️ Dynamic Core Modding with DCCM (For Players)
This is a vastly simplified tutorial intended for non-technical people who want to play Dead Cells with DCCM mods. If you want to develop mods, read the similar tutorial for developers
📄️ Dynamic Core Modding with DCCM (For Developers)
This is an advanced tutorial! If you're only looking to play mods made with DCCM, check this alternate, less technical tutorial